Blizzcon has ended, and we’re starting to get some info on Hunters in Legion. Wanted to make sure we had a link to the Hunter Class Preview Blog, in case anyone stops by this site.
Legion Class Preview Series: Hunter
We begin our early look at class and specialization design with the Hunter. In these blogs, we’ll be exploring class identity, discussing Legion’s new designs, and presenting core combat abilities for each specialization—laying out a foundation upon which talents and Artifacts will build further. With that in mind, let’s delve into what it means to be a Hunter in World of Warcraft.
In many ways, Hunter design in Legion embodies our key philosophies for class change. Hunters have a strong “core fantasy”: they’re masters of tracking prey, experts at sniping enemies with bows and guns from a distance, tamers of wild beasts, and trappers of unsuspecting foes. The challenge with the Hunter class in WoW is that, for the most part, while all three specs deliver that basic fantasy, the distinction between them is fairly minimal. In Legion, we’re focused on better differentiating these specializations to deliver more dynamic and varied experiences.
Click here for the full article including spec preview. The developers are looking for feedback on the changes; you can respond via twitter, the battle.net forums or by writing your own blog posts, of course. Remember to give concrete examples when possible, and try to avoid broad generalizations (though I’m sure any feedback is better than none).