Zarhym just popped onto the forums for some set bonus clarification, among them a clarification to the hunter t12 4-piece set bonus: Good point. Kill Command will be added to the hunter 4-piece set bonus. Full thread is Here. So now we know that Kill Command is included as a “shot” for purposes of this [...]
Archive for the ‘Blue Posts’ Category
A couple slight updates from the patch 4.2 world came in over the weekend. First, we got a tad more clarification on our new t12 hunter set:\ 2-Piece Bonus: Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 80% instant weapon damage as Fire. 4-Piece Bonus: You have [...]
We just got an update from Blizzard with new additions to the patch 4.2 patch notes, and this one includes some hunter-specific stuff. Here’s the important things (which is to say, the hunter things). The Aggressive pet stance has been removed and replaced with the Assist stance. This stance will cause the player’s pet to [...]
Okay, it’s patch 4.1 day in WoW land! For us hunters, this isn’t a monumental patch — 4.1 finally gives us a breather patch where the hunter world isn’t imploding. We can enjoy the new 5-mans, cry over the call to arms feature in the dungeon finder, enjoy guild challenges and a handful of hunter [...]
Blizz did a little Ask the Devs Q&A, and while most of the questions were generic, one hot topic hunter question did come up — hunter balance in pvp: Q: What do the developers think of the current state of hunters? (PVP balance) A: Hunters are good for very skilled players and particularly in Rated [...]
Latest news from Patch 4.1 and the PTR, Blizz looks to be removing the pet happiness system from the game. Honestly, I don’t mind this. It was a little annoying back when it mattered, and now that our pets (or Mend Pet) just automatically generate happiness without us having to do anything, well, why have [...]
Latest news on the PTR is we’re seeing a nice buff for the severely underperforming Multi-Shot: Multi-Shot damage has been increased by 250%. This is something that’s been desperately needed since beta. Multi-shot currently hits like a wet, declawed kitten. Of course this buff is not spread evenly across the specs. This buff will boost [...]
Patch 4.1 is going out on the PTR. At the moment, there are no significant hunter class changes; however, it’s pretty clear that Blizzard is in the very early stages of design for this patch. Thus far the only hint we have of what might be coming is Blizz telling us that they want to [...]
We recently got a blue post about these changes — indicated that their intent was to stop Aimed Shot hardcasting outside of Careful Aim range; however, initial reports suggest that it’s still worth hardcasting Aimed Shot as our focus dump, so Blizzard may have missed the mark there (though can’t complain about them nerfing something [...]
The Aimed Shot hotfix has finally come around, and it’s a doozy! Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%. Aspect of the Hawk now provides around an additional 2000 attack power at level 85. I should quickly point out that this is not yet currently [...]
We’re seeing a handful of hotfixes to address bus with patch 4.0.6, or to tweak things that Blizz apparently wasn’t happy with. On the hunter front we’re seeing: Auto Shot was not firing while the hunter was moving under certain conditions. Auto Shot should now always function correctly while the hunter is moving. Having a [...]
More PTR patch note updates, but happily this time there is no major hunter changes. The only difference I see in the hunter section of the patch notes is: Casting Trap Launcher, Distracting Shot, and Scare Beast now cancel Auto Shot when cast. This is to make it easier to crowd control creatures with Auto [...]
Another update to the patch notes, more PTR changes, and we’re seeing a bunch of hunter love here. I mean, this is great news guys. We have a lessening of some of the SV nerfs, more boosts to MM and BM dps, and… can this possibly make it through to live… auto-shot while moving!? Here’s [...]
We got a blue post recap of where Blizzard feels the game is at right now, which also point out some stuff that they’re looking at changes in a future patch (nothing very soon). They’re considering BM and MM buffs, and possibly some kind of SV nerf. PvE We’re happy with damage overall. We have [...]
Cross one off the bug list — Blizzard just reported a giant hotfix for Draenei hunters: Hunter pets now benefit from the 1% increased hit chance from the Draenei racial Heroic Presence. Congrats guys! You can now get the full benefit from your racial! Unlike the Wyvern Sting hotfix, this one was a big deal [...]
A couple slight updates from the patch 4.2 world came in over the weekend. First, we got a tad more clarification on our new t12 hunter set:\ 2-Piece Bonus: Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 80% instant weapon damage as Fire. 4-Piece Bonus: You have [...]
We just got an update from Blizzard with new additions to the patch 4.2 patch notes, and this one includes some hunter-specific stuff. Here’s the important things (which is to say, the hunter things). The Aggressive pet stance has been removed and replaced with the Assist stance. This stance will cause the player’s pet to [...]
Okay, it’s patch 4.1 day in WoW land! For us hunters, this isn’t a monumental patch — 4.1 finally gives us a breather patch where the hunter world isn’t imploding. We can enjoy the new 5-mans, cry over the call to arms feature in the dungeon finder, enjoy guild challenges and a handful of hunter [...]
Blizz did a little Ask the Devs Q&A, and while most of the questions were generic, one hot topic hunter question did come up — hunter balance in pvp: Q: What do the developers think of the current state of hunters? (PVP balance) A: Hunters are good for very skilled players and particularly in Rated [...]
Latest news from Patch 4.1 and the PTR, Blizz looks to be removing the pet happiness system from the game. Honestly, I don’t mind this. It was a little annoying back when it mattered, and now that our pets (or Mend Pet) just automatically generate happiness without us having to do anything, well, why have [...]
Latest news on the PTR is we’re seeing a nice buff for the severely underperforming Multi-Shot: Multi-Shot damage has been increased by 250%. This is something that’s been desperately needed since beta. Multi-shot currently hits like a wet, declawed kitten. Of course this buff is not spread evenly across the specs. This buff will boost [...]
Patch 4.1 is going out on the PTR. At the moment, there are no significant hunter class changes; however, it’s pretty clear that Blizzard is in the very early stages of design for this patch. Thus far the only hint we have of what might be coming is Blizz telling us that they want to [...]
We recently got a blue post about these changes — indicated that their intent was to stop Aimed Shot hardcasting outside of Careful Aim range; however, initial reports suggest that it’s still worth hardcasting Aimed Shot as our focus dump, so Blizzard may have missed the mark there (though can’t complain about them nerfing something [...]
The Aimed Shot hotfix has finally come around, and it’s a doozy! Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%. Aspect of the Hawk now provides around an additional 2000 attack power at level 85. I should quickly point out that this is not yet currently [...]
We’re seeing a handful of hotfixes to address bus with patch 4.0.6, or to tweak things that Blizz apparently wasn’t happy with. On the hunter front we’re seeing: Auto Shot was not firing while the hunter was moving under certain conditions. Auto Shot should now always function correctly while the hunter is moving. Having a [...]
More PTR patch note updates, but happily this time there is no major hunter changes. The only difference I see in the hunter section of the patch notes is: Casting Trap Launcher, Distracting Shot, and Scare Beast now cancel Auto Shot when cast. This is to make it easier to crowd control creatures with Auto [...]
Another update to the patch notes, more PTR changes, and we’re seeing a bunch of hunter love here. I mean, this is great news guys. We have a lessening of some of the SV nerfs, more boosts to MM and BM dps, and… can this possibly make it through to live… auto-shot while moving!? Here’s [...]
We got a blue post recap of where Blizzard feels the game is at right now, which also point out some stuff that they’re looking at changes in a future patch (nothing very soon). They’re considering BM and MM buffs, and possibly some kind of SV nerf. PvE We’re happy with damage overall. We have [...]
Cross one off the bug list — Blizzard just reported a giant hotfix for Draenei hunters: Hunter pets now benefit from the 1% increased hit chance from the Draenei racial Heroic Presence. Congrats guys! You can now get the full benefit from your racial! Unlike the Wyvern Sting hotfix, this one was a big deal [...]