On our last two podcasts, I’ve had the fortune of speaking with, respectively, two raid leaders and one of the most accomplished raiding hunters in the world. It’s been very enlightening. Their opinions on the level 100 hunter talents and Mythic raiding were particularly interesting to me. Let’s look at a few of the issues raised.
Also, before we begin, here’s a refresher on the talents themselves.
Where Do the Buffs Go?
One of the more alarming questions to come out of the discussion about With or Without You was…what happens to pet buffs when we’re in MM and SV with this talent?
Now, again, this is an optional talent. We don’t HAVE to lose our pets. But the question still lingers, and can severely affect your choice of talent if you’re in a 10M raid team. I am literally never able to bring just any old pet in my guild’s 10M raids. This problem largely goes away at 25M, but remains a concern for many hunters.
Of course, there are ways to compensate for this, or ways to simply replace the buff via other means. But we have yet to see such a solution.
Mythic Raiding – THE SKY IS FALL…oh wait, no we’re ok
I had some reservations about the new 20M Mythic raiding, which is replacing Heroic as the hardest raiding difficulty. These fears were echoed by Darkbrew and Flint on a recent podcast.
But then I talked to Michele and Dielhelm, both raid leaders. They were largely unconcerned. It wouldn’t affect their long-standing guilds, and the slight variance in raid size would be something they could all adapt to.
And RogerBrown raised the relevant point that there will no longer be any debate between 10 and 25M for world first kills and content progression. There will only be one standard. This has the potential to bring back many skilled players who were turned off by that dichotomy. As far back as Wrath of the Lich King, I remember complaints about one being more difficult than the other, even among casual guilds. Along with flex-raid capabilities for normal and heroic modes, this has the potential to eliminate all such complaints forever.
Talents Get a Thumbs Up
I’ve heard no major gripes about the level 100 talents; at least none that seem to generate any consensus. They don’t contribute to button bloat, they each serve a unique purpose, and at least two (“Snipe” and “With or Without You”) have the potential to greatly affect the way we play in ways that I think can be positive. Bola Shot’s similarity to the old Explosive Shot is a true-enough gripe, but it at least seems to serve a different function than the other two.
RogerBrown also mentioned that the lack of a pet may be beneficial on certain fights where pet mechanics cause pets to do less damage. And on some fights, pets don’t inherit the same in-fight buffs that hunters do. So there are potential dps gains based on fight mechanics. The problem of pets not inheriting everything that we do is another old, old complaint. This isn’t a cure-all solution, but will give us an additional helpful option on such fights.
The PvP Question
Whether or not Bola Shot’s AoE explosion will break CC is a big PvP question. Because Snipe doesn’t allow for movement…it’s clearly designed for PvE hunters who can efficiently manage their movement in fights. If the AoE on Bola breaks CC, it too looks like an unattractive PvP option. That leaves a single talent. I can see use for all three of these in PvE…the fact that they are all potentially useful is a BIG draw for me. But what about PvP hunters? Will they enjoy the same choice?