I think we’ve seen the last entry in the HCERP. Let’s look at why.
Do we do an article on gear?
Gear isn’t a hunter-specific thing for the most part, and the Miscellany and Non-Rotational Button suggestions accounted for a lot of oddball ideas that wouldn’t otherwise be featured.
What about our weapons?
What about them? Do we push for dual pistols? It sounds cool, but the idea originally existed as an answer to minimum range, a problem that is now nonexistent. Do we request melee weapons again? There’s no reason to bring back our “stat sticks” other than aesthetic purposes.
What haven’t we covered?
We’ve covered pretty much every button that we press. Miscellaneous utility abilities, traps, aspects, rotation and cooldown abilities, pet abilities. Have we missed anything?
What about a deeper look at pets?
I don’t want to micromanage too much, and we’ve covered tanking/soloing stuff for pets, and also mentioned the pet riding and/or pet merge idea to give us more control of our pets.
Basically, we could talk a lot longer about a lot more things. But while I want the HCERP to be comprehensive, I also want it to target the areas in most need of revision, without getting bogged down by too much minutia. If you think there’s a BIG area we’re neglecting, say so. But I think we’re at our limit.
Over the weekend, I’ll be going back through each article and adding/changing a LOT of things that haven’t been implemented yet, and I’ll also create a “master” HCERP page that links to all of the individual articles. Then I’ll give the word next week and we’ll go nuts with spreading it.