Sneaking in just under the wire with the patch 5.1 changes… Aspect of the Hawk (and Ironhawk) has been buffed to now boost hunter attack power by 15%, up from 10%.
This is not something that was on the PTR and is instead a quick little hotfix that Blizzard slipped in under the wire.
This is a flat out buff to all hunter specs dps, and is a great thing to see. Hunters were at best performing a bit low in raid content in Mists of Pandaria up until now, and while Patch 5.1 had some nice things that would help dps (and MM dps in particular) it didn’t look like enough to bring hunters out of the Meh area on the meters.
Now with cobra/steady shot on the move with no fox and an extra 5% attack power for all hunter… it’s good times in Mists of Pandaria!
Thanks to Goldthwait for the tip and David Dashifen for confirming it in game.
how is this being calculated maybe my calculation are wrong but i’m not seeing 15 % increase to attack power
You have to take into account other AP buffs you might have, like Trueshot Aura.
You have to take into account other AP buffs you might have, like Trueshot Aura.
If you guys aren’t competitive in your raid core as a hunter.. it’s likely your roataion, i raid with some very good players and i’m always at the top of the charts… so your doing something wrong if you really think we have been nerfed.
What will be the overall dmg buff from this change?
I updated my site to reflect the change. In the normal raid mode profile it came out at about a 3k dps increase.
Good deal!
Now we just need the outlier specs to be nerfed slightly: fire mage, (affliction?) lock, and…I think spriest? If we get the nudge up and they get the nudge down, we should be pretty close.
Give me sec to swallow several sarcastic comments about certain quotes that have been made by Blizzard about hunter DPS…
OK…
Thanks Blizz!
Maybe I can stay for Garalon after all!
Woot !!! Gotta love that! I wonder… will the buff to RAP move SV closer to BM overall?
Trueshot aura gone, they up Hawk by 5%, aren’t we nerfed, now not having the benifit of the trueshot aura?
Trueshot is not stacking with Hawk currently we are losing out on 5% AP this is indeed a nerf if this is intended.
EDIT: it may just be hidden let me do some more testing
I just got in game, and it appears to be working correctly and we are indeed getting the benefit from TSA and 15% from hawk — just the TSA buff icon doesn’t appear to be showing.
exactly my point.. we are 5% just ran an instance… seeing a change… not for the good
Even if Trueshot was removed, that would just be a nerf to soloing. We would still gain the 10% AP from other raid buffs. Thus this is a buff to our overall raid DPS.
Regardless, that’s not the case. According to Frost and others, both buffs are working just fine. The icon is not displayed, but the right amount of AP is. No worries!
Both Trueshot Aura and Aspect of the Hawk are working properly. I ran a quick test and found the following AP values. Trueshot Aura persists even when you die, but not after you release, so that’s how its contribution was confirmed.
Alive w/ Hawk: 40154 AP
Alive w/o Hawk: 34916 AP
Dead as a ghost: 31742 AP
31742 * 1.10 = 34916.2 * 1.15 = 40153.63
Hound status: Unreleased
Dunno about TSA, but my shammy has some auras, and they are not shown unless I’m in a party. Dunno if they still work outside of party though.
Lynx Rush is a severe nerf for PVP, so only viable talent is Blink Strike.
For PVE, I was running BM with Lynx Rush for the sole purpose of free and immediate burst, if it becomes a dot, like crows, it just loses all flavor. Allthough I wonder, can one stack up to 18 stacks of this DoT through readiness…
Not that there’s any point in doing that, all hunters gonna be running with crows anyway.
Such a sad talent tier.
Small AP boost is nice, but it doesn’t correct our issues, we still need overall workaround of our spec/talent system.
Being able to cast steadies/cobras on the move is sort of nice, but I feel like that we’re gonna be like at child in a eat-all-chocolate-you-can party which is about to be destroyed by tsunami or something.
We can enjoy while it lasts, but someday they will change in it, and i fear not for the better.
Edit: looked it up on AJ, Lynx Rush only stacks up to 9 stacks. Sad panda.
Doesn’t matter. I’m doing about 8k-10k less dps on bosses this week compared to last week.
We got mega-nerfed.
Explain that. There are no nerfs up there to sustained hunter damage in a raid environment. Only buffs! If your DPS is down it’s likely you. Yes, really. If you’re absolutely sure it’s not you, then it’s a bug and you should try to track down what is wrong and report it.
After running some post-raid LFR and looking at logs, it seems to be a combination of things:
1) Personal play style – Dire Beast macro’d into other shots no longer works, so I was missing Dire Beast on the first few fights until I caught on
2) Lynx Rush redesign – Lynx Rush no longer appears to be good at all on multi-target fights (i.e. Stone Dogs) where it used to be great
3) Lynx Rush bugs – On single target fights, Lynx Rush is often not stacking up to the full 9 stacks, but often stopping at 7 or 8.
Thanks for the information, Don. I’ve been manually doing Dire Beast anyway so that wouldn’t have bothered me. I haven’t done Normal raids yet this week so I don’t have much to compare myself yet. I’ll have to keep an eye on Lynx Rush to see if it’s stacking properly.
I’d like to keep using Lynx Rush, primarily because of the lack of focus cost, but if it’s not doing full damage then I’ll be dropping it.
i did more damage, mostly thanks to free movement.
there’s no reason to do less.
They also seem to have changed Dire Beast somehow, it no longer works macro’d to my shots like it used to.
Salutations! Salutations! we have been heard
The dire beast no longer macroing is an inconvenience. Also, glaive toss now apparently requires you to be facing your target. Too bad, I was liking the 360 degree mobility of the glaive toss. I personally prefer using lynx over crow as BM due to it’s lack of focus needed and it’s reduced time required to deliver as opposed to crow – I hate seeing crow tick off uselessly as a fight switches targets/phases, or needing to pushback rotation to gather focus for crow. However, with lynx’s damage spread over fifteen secs, you may be altering/ delaying some aspects of your opening burst w/ readiness as BM. I found that my overall dps was much more robust after the patch, I am feeling much more competitive.
crow aligns perfectly with BW, which is when we’re at high risk of becoming focus capped anyways. of course there’re fights where you’d prefer LR or even BS. it is fully dependent on the situation. however there’re few fights where we’re unable to predict if MoC lasts or not. the only one that comes to my mind is lei shi (blew a few BWs into her vanish/immunity yesterday… very frustrating).
you might want to pick BS in the elegon fight in case you’re having trouble with the orbs, or gara’jal if you need extra damage on spirits.
Fervor can’t be macro’d either….
GC tweeted the other day that we had too many buttons so I guess this is Blizz saying “we’re gonna make you press them all!”.
You have to realise we have two new free keybinds from aspects (since we’re always in the hawk now, and can switch between hawk and cheetah with single castsequence macro).
Macroing fervor is a bad idea anyway, if you want automatation use thrill of the hunt, it’s always up anyway.
I feel some sort of idiot, though. Was Dire Beast off GCD all this time?..
I treated it like it had GCD all this time…
I never used aspect of the fox anyway so there are no new free keybinds for a pve hunter like me.
What does it mean: Can’t put fervor and dire beast into a macro ?
You press the macro but the abilty just doesn’t activate ?
Any news if this is a confirmed bug by Blizzard or intentional behaviour ?
It means one previously could use macro
/cast Fervor
/cast Arcane shot
And this macro would use both of these abilities, because Fervor used to ignore global cooldown.
Dunno about Dire Beast though, I used to think it didn’t ignore global cooldown.
Also dunno if these abilities ignore GCD now, in 5.1
Yes but you could just mash the button a couple of times and then the other abilities would activate.
Now that I’m online I notice glaive toss also stopped working in my macros.
Somebody posted it allready on the official wow forums, let’s hope it’s confirmed as a bug that they will fix soon, otherwise it would suck bigtime.
Don’t mind manually pressing stampede, readyness, rapid fire and murder of crows since they are on a 2+ minutes cooldown. But but dire beast and glaive toss not in my cobra macro would suck bigtime.
Omg, this is never a bug, you shouldn’t be able to use abilities in this manner.
Truly horrific. is this playstyle even interesting?
Truly horrific. is this playstyle even interesting?
Surely you have something in a macro as well.
Pet attack ? Engineering gloves ? On use trinkets ?
A misdirect macro ?
I suppose it’s up to every individual to use them or not, but it’s weird that something that worked for years all of a sudden stopped working without any announcement in the patch notes.
I’m not saying macros are bad or anything, but if one can put his entire (or even half of) rotation in a macro then obviously something is wrong.
If we remove the word “can” from that sentense then we agree.
I don’t want to put them all in a macro, I want them to be gone.
Blizzard stated once that 4 buttons was ideal for maintaining a base rotation. As far as I’m concerned anything 1 min or less is base rotation.
I like running out of fire, running to people with chains, jumping to platform, stuff like that. I don’t like watching 25 cooldowns, it’s boring
I am a BM hunter.
I did LFR twice last night and while my DPS was somewhat higher (2 -2.5 K) my overall place on damage charts fell down couple of notches from usual. Not sure if I got lucky playing with better than average guys or it’s just not only hunters were uplifted.
Does the increase to RAP mean that, if I use Valor points to upgrade my Bow, I’ll gain even more of an DPS increased from this buff (assuming that upgrading my bow increases my RAP)?
You should upgrade your weapon first anyway, regardless of RAP, weapon DPS is *the* top stat for increasing dps.
Upgrading your bow also increases your RAP, but only as far as agility increases on your bow.
“I am a BM hunter.
I did LFR twice last night and while my DPS was somewhat higher (2 -2.5 K) my overall place on damage charts fell down couple of notches from usual. Not sure if I got lucky playing with better than average guys or it’s just not only hunters were uplifted.”
Initial (VERY initial) indications are that many specs were buffed to some degree by the 5.1 changes (including, against all reason or sanity, fire mages.) Knee-jerk analysis of VERY limited WoL data is that only hunter spec with enormous movement in terms of relative ranking appears to be MM (and that’s because nobody was playing it until yesterday). BM and SV are likely closer to rank-neutral.
http://www.noxxic.com/wow/dps-rankings/realistic-dps
i take my thanks back, was prematurely optimistic i guess
losing last bits of respect the the “lead developer”, class balance my a**
If you want to know how we’re doing in a realistic situation, check out the logs. The Noxxic rankings caused lots of fuss, but turned out not to reflect what actually happened in raids.
The thing is, last time I dismissed those I got proven wrong after a month, they were pretty much matching what top DPSaurs recorder.
Next week I will do my own summary of top hunters from WOL, all encounters… To see how close we get to the top.
*recorded
No, the Noxxic rankings that got everyone in a huff turned out to have almost no resemblance to what the top 100 WoL logs were showing (for example — they showed hunters as dead last behind everyone, when in reality we were about in the middle, just a bit below median).
I know you stated monks were in worse situation. I saw it in different colors on WOL tho.
Anyways, last or 2nd to last, the gap between us and mages is just outrageous. And given lead dev tweets @#$% like “hunter dmg is fine” (haven’t seen the tweet myself tho) I have little hope this will get fixed.
You can see the WoL analysis on WoW Insider here: http://wow.joystiq.com/2012/11/12/state-of-dps-in-mists-of-pandaria-page-2/
Hunters certainly have the worst *spec*, but that’s very different from being the worst *class*. We seem to do the worst in the raid format that the fewest players use (25) and do far better in more common formats.
i read that analysis
including some bizzare comments from several mages
I am staying the same place in our 10 mans. Lock seems to get me, I ranked on a fight as well. so.. for now, we seem to be ok..
as for LR and MOC not sure what to use, currently using LR. wonder what others have decided?
Last night when Solo’ing BT I noticed that Growl was not acting like a true Taunt any longer. I could not get my trusted Turtle to taunt off me at any time and watched my aggro meter when hitting growl, my pets aggro did not gain at all.
Did Blizz change this? Has anyone else noticed anything?
On a side note All but Requiem of Souls was solo’d. Most are just Nuke the boss, but a few took a little bit of a Strat.
No idea why in the world frosty would ever stick up for this BS
Wait… what? Why would I stick up for us actually getting buffed?
Serpent Sting’s damage has been increased by 100%, and its cost has been reduced to 15 Focus (was 25).
Survival
Improved Serpent Sting now deals 15% of its total damage instantly (was 30%).
More buffs :)
I must be blind then it still says 10% in the tooltip on hawk and iron hawk even after relogging / switching specs / clearing cache ect.
The tooltip is wrong : )