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Hunter extreme soloing is better than ever in Cataclysm, with the massively increased health pools both we and our pets enjoy, along with the fact that Mend Pet scales based on our pet’s health, rather than providing a flat healing amount.
This guide covers the best generic hunter build for extreme soloing. As always when we’re extreme soloing, we’ll often have to take specific specs or talent tweaks to help us against specific bosses. But in general our overall goals for extreme soloing are:
- Reduce the damage our pets (and we) take as much as possible.
- Increase the amount we can heal our pets as much as possible.
For the most part, we don’t care how long a fight lasts — as long as we can heal our pet for more damage than it takes, we win. As a result we don’t really care about dps by itself; however, we do care about it in the sense that the higher our hunter dps, the more we’ll be healing our pet with our tier 5 2-piece set bonus. We also don’t care about threat at all — we can Misdirect to our pet non-stop if we need to, and we have Feign Death as well. All we really care about is keeping our pet an ourselves alive.
Hunter Extreme Solo Talent Build- 7/31/3
In Cataclysm, the MM hunter spec satisfies our extreme soloing requirements better than any other spec. For most situations, BM is actually the worst extreme solo spec, because such a large portion of your damage comes from your pet — and any damage that comes from your pet does not heal the pet via the t5 2-piece set bonus. So either MM or SV has significantly higher pet healing potential. MM has the additional advantage of the self-heal via Chimera Shot, which can help keep us alive for many of those “everybody takes aoe damage” bosses.
A note on T5 and other specs: some will point out fights for which you don’t need T5, or a self heal, and that you can play in BM or SV and these certainly exist. But once you’re looking at easier content, you can beat it in whatever build you want. The purpose of this guide is to provide the best possible build for the hardest encounters.
For this build we’re focusing a lot on utility. We want to be sure to get Spirit Bond over in the BM tree, and the extra stamina from the SV tree (which both lets our pet live longer, and be healed for more). In the MM tree we’re picking up Silencing Shot, Concussive Barage, and Bombardment, which are all useful for a lot of extreme solo trash situations.
We’re specifically ignoring Marked for Death, since we can always just apply Hunter’s Mark manually — we’d rather have some more situational tools that help us with larger trash packs. Readiness, as always, is a huge benefit in extreme soloing. It’s particularly nice when you need a couple of silences in a row, or if you screw up and take a lot of damage you can Chimera – Readiness – Chimera for the big self-healing boost.
It’s worth noting that for a lot of big trash pulls in 5-mans — like the Stonecore mount run — you probably want to run as SV, which has both better aoe ability combined with more CC. In that case just be sure to still go down the BM tree to get Spirit Bond. Generally, however, you’ll usually want to run as MM for the bosses.