Hunters these days have no respect for their pets.
I see hunters running around with subpar pets because, as they say, “it’s close enough that it doesn’t really make a difference” or even hunters that don’t use their pets at all because “they don’t do that much dps.”
Let me tell you, back in my day our pets were total crap.
It was pure blind luck if you got your pet to survive a boss fight, and even if it did, its dps was next to nothing. But you know what? We still used our pets, and we liked it! Because back in my day we weren’t like the lazy pups these days (with their barber shop cuts and their new-fangled armor sets). We didn’t leave dps sitting on the floor, I can tell you that.
And our pets didn’t have these fancy talent trees that you whippersnappers have now. If we wanted to teach our cat a new rank of claw, we had to go out and find a pet that had that rank, tame that pet to learn the ability. Then we could teach it to our main pet.
And that was okay, because we had three whole stable slots. We had room to spare to tame pets just to learn abilities to teach our main raid pets.
And there was none of this “all pets are the same” junk either. You want a dps pet? Well then it’s gonna have less health and you’re gonna like it that way! If you wanted to tame a cat, you’d have to go out and find the best cat to tame – because they might have different attack speeds, who the hell knows? It’s was a jungle out there, unexplored country.
We didn’t have any of this “avoidance” stuff either – when I hear hunters today talking about how hard it is to keep their pets alive I want to smack them upside the head. In my day we had to train our pets in resistances (fire, frost, shadow, etc – you spent talent points on each — and the higher you wanted it, the more it cost) so our pets could raid with 120 fire resistance and a wee bit of something else. And we didn’t even always have that – we were thrilled with the patch that suddenly let us spent half our pet’s talent points to get 120 fire resistance! And our pets still died in every other fight.
And you couldn’t count on pets getting any kind of healing during a raid either. Sure, we had Mend Pet back then, but it was a channeled spell – so you could sit there for 15 seconds casting and meanwhile you did no damage, and your pet died anyway.
Your pet certainly wasn’t getting any healing from the raid healers. They hated hunter pets with a fiery burning like some kind of horrible sphincter infection. And there wasn’t all this raidwide healing going on like hunters these days have. You couldn’t count on a chain heal sneaking over to your pet – heck, we didn’t even have shamans back then.
It’s true, shamans were just a boogieman that the horde used to pwn alliance in battlegrounds (and don’t get me started on what battlegrounds were like back in my day – whining when your queue takes 10 minutes – try 7 hour queues you crybabies).
No, we didn’t have shamans, we had paladins. And in my day there weren’t actually any ret paladins or tanking paladins – hell, they could barely even heal. No, in my day all pallies did was buff people. Their blessings lasted only 5 minutes back then, and they had to cast each one individually. I’m serious, just think about that for a moment. 40-man raids, and you have to target and buff each and every one of them, and by the time you’re finished the first person’s buff is halfway done.
With all that going on there was certainly no way they were going to waste a second to buff our pets. And we liked that just fine. We were used to being abused and neglected. We didn’t ask for a pet blessing, we just sucked it up and dpsed like crazy. Hell, Kings was about the only buff we cared about for ourselves anyway. Blessing of Might only boosted melee attack power back then, and we didn’t need wisdom that much, ’cause we were good on mana.
Yeah, back in my day, not every class had limitless mana. Many classes could actually run out of mana – then they were done for the rest of the fight – just wanding or melee left to them. We hunters were special that way – we’d need no more than 1 or 2 mana pots during even the longest fight – and we didn’t even have aspect of the viper either – didn’t need it. Partially this is because we didn’t waste a whole lot of mana on our shots.
We didn’t have these new fangled “rotations” you hunters today have. We put up serpent sting and then aimed shot (3 sec cast time), multi-shot, and then we sat there and auto-shot until a shot became available again.
Half the time we didn’t even use Serpent Sting because the raid leader ordered us not to. You see, in those days you couldn’t have an unlimited number of DoTs and debuffs on a boss, and the hunter’s serpent sting sucked so much the raid didn’t want us cluttering up the available space. After all, the warlocks had dots that could do over 40 dps!
Yeah, and then they’d turn and ask us to jump-shot kite the bosses into position. Uphill. Both ways.
But we were happy raiding that way. We just hardened the f up and and did every tiny thing we could to boost our dps and prayed for the warlocks to die so we could put up our stings.
Well, yeah, I suppose that is something that we oldtimers have in common with you young pups. We both want the warlocks to die.